Borehole Patroller

 is a unit.

Strategy
is a pretty low-impact unit, but is clearly worth getting in a few situations:


 * As a first attacker in a set where you played a green & blue opening. Compared to Steelsplitter, the extra Pixie threatens to punish your opponent more if they fail to buy a Wall immediately. (The vigilant absorb also comes in handy often here.)
 * As a more-efficient version of Steelsplitter in a set where you were forced to get several Blastforge for a heavy hitter like Odin or Apollo but now have nothing better to spend blue on.
 * To defend against threatened damage and freeze, like a miniature Xeno Guardian. Using threat of attack is often an ok deal vs it though.

is extremely useful in Lancetooth games; rushing one as your first attacker gives you an immediate with which to buy a Lancetooth, and meanwhile the Borehole offers limited absorb so that you aren't punished as hard if you refuse to buy a Wall and your opponent decides to skip their Lancetooth.

It is also more efficient than most attackers when pressure is higher, since more of its attack is immediate, and can even block for 2 at the cost of future attack, if required.

Openings
If the best attacker is Borehole Patroller, a rush can be practical. Player 1:
 * DD
 * DD
 * 1) CBD
 * 2) Borehole Patroller +D
 * 3) Borehole Patroller +BD

Player 2:
 * DD
 * 1) CDD
 * 2) BDD
 * 3) Borehole Patroller +DD (WBD instead if enemy has it)
 * 4) Borehole Patroller +BD (Don't get W if enemy has 1 only)
 * 5) W...

Change log

 * June 30th, 2015
 * Added to the game.