Prismata Wiki
Prismata Wiki
Auric Impulse
Colorless unit
At the start of your turn, gain 4Gold, and sacrifice Auric Impulse.
Supply: 20
Cost: 3GoldEnergy
Build time: Build time1
Health: Health1
Notes:
Position: Back Left
AuricImpulse-portrait

An Auric Impulse

Auric Impulse is a Colorless unit. It provides a small Goldgold boost for the next turn.

Panel[]

AuricImpulse-panel

Strategy[]

Here are two different mental models you can use for Auric Impulse. Both assume you have a bit of energy to spare, so they are particularly useful in higher-Engineer count games.

The first model is that it's simply a way to carry money over between turns, that's actually efficient for a change! Next turn, you'll still have your 3 gold, but with instant 33% interest as well. This can help you get costly units you normally couldn't afford.

Another model is that it's a "try-before-you-buy" Drone. Buy it instead of the Drone, then see what your opponent does on their turn. Now you can either "keep" your trial Drone by re-buying one, or "return" it by just doing nothing. Be careful not to accidentally stall your economy this way; when your Aurics sacrifice themselves, it's only by purchasing *more* than that many Drones that your income grows.

With Antima Comet[]

When buying Antima Comet, you generally save the rest of your Goldgold until the next turn to buy as many Engineers as possible right before the comet activates. By purchasing Auric Impulse in the same turn as the comet, you can buy more Engineers in the next turn than you would have been able to buy just by saving up Goldgold.

Change log[]

  • February 19th, 2015
    • Cost decreased from 4GoldEnergy to 3GoldEnergy.
    • Produced resources decreased from 5GoldEnergy to 4Gold.
  • February 15th, 2015
    • Cost changed from 5Gold to 4GoldEnergy.
    • Produced resources changed from 6Gold to 5GoldEnergy.
  • December 1st, 2014
    • Renamed to Auric Impulse, from Victory Bond.
    • New Art.
  • November 14th, 2014
    • Supply increased from 10 to 20.