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Borehole Patroller
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Borehole Patroller
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{{Unit infobox}} '''{{PAGENAME}}''' is a [[{{#var:type}} unit|{{#var:type}}]] [[{{#ifeq:{{lc:{{#var:spell}} }}|yes|spell|unit}}]]. ==Panel== {{Unit panel}} ==Strategy== {{PAGENAME}} is a pretty low-impact unit, but is clearly worth getting in a few situations: * As a first attacker in a set where you played a green & blue opening. Compared to [[Steelsplitter]], the extra [[Pixie]] threatens to punish your opponent more if they fail to buy a [[Wall]] immediately. (The vigilant absorb also comes in handy often here.) * As a more-efficient version of [[Steelsplitter]] in a set where you were forced to get several [[Blastforge]] for a heavy hitter like [[Odin]] or [[Apollo]] but now have nothing better to spend blue on. * To defend against threatened damage and freeze, like a miniature [[Xeno Guardian]]. Using threat of {{Ticon|attack}}attack is often an ok deal vs it though. {{PAGENAME}} is extremely useful in [[Lancetooth]] games; rushing one as your first attacker gives you an immediate {{ticon|attack|2}} with which to buy a Lancetooth, and meanwhile the Borehole offers limited absorb so that you aren't punished as hard if you refuse to buy a [[Wall]] and your opponent decides to skip their Lancetooth. It is also more efficient than most attackers when pressure is higher, since more of its attack is immediate, and can even {{Ticon|blocker}}block for 2 at the cost of future attack, if required. ==Openings== If the best attacker is Borehole Patroller, a rush can be practical. Player 1: # DD # DD # CBD # Borehole Patroller +D # Borehole Patroller +BD Player 2: # DD # CDD # BDD # Borehole Patroller +DD (WBD instead if enemy has it) # Borehole Patroller +BD (Don't get W if enemy has 1 only) # W... ==Change log== *June 30th, 2015 **Added to the game. {{Unit type nav}}
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