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Doomed Wall
Blue resource unit
Prompt (Prompt: blocks immediately)
Lifespan3 (Lifespan 3: dies after 3 turns)
Supply: 10
Cost: 7GoldBlue resource
Build time: Build time0
Health: Health4
Lifespan: Lifespan3
Notes:
Position: Front Far Left
DoomedWall-portrait

A Doomed Wall

Doomed Wall is a Blue unit. It's a PromptPrompt BlockerBlocker with good HealthHealth, but has a limited LifespanLifespan.

Panel[ | ]

DoomedWall-panel

Strategy[ | ]

Doomed Wall costs 2Goldgold more than a standard Wall, but has one more health and therefore provides 1 more absorb. When bought simply to be sacrificed in defense it is equivalent in cost for HealthHealth to buying a Wall and an Engineer, with the upside that the Engineer is made prompt and the downside that it does not provide the same granularity.

Doomed Wall, like other units with both LifespanLifespan and BlockerBlocker, are at their most valuable when they are used to take fatal damage on the turn they would die due to lifespan. As Doomed Wall can't be clicked and therefore is always defending unless ChillFrozen, players should generally attempt to use them this way. Against an opponent using freeze it may be safer to sacrifice the Doomed Wall on its second turn in order to avoid being countered. Units with constant Chill can effectively destroy them.