Resources produced by various units are used to purchase more units during each turn.
There are six basic resources in Prismata, though some units have costs beyond these, such as attack, defense, and even other units. Among this six resources, three are referred to as technologies: green, blue and red.
Choosing a technology is the way to gain access to production of various Units, as the only units with solely Gold cost are the Engineer and Auric Impulse.
Gold | The primary resource, there are few very units in the game that do not have any gold cost. |
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Energy | Used mostly to purchase certain colorless units, it is most useful for helping to improve one's economy. Unused energy is lost between turns. |
Green resource (Gaussite) | Used mostly to purchase the high-tech energy-themed green units, along with green-blue, green-red, and green-blue-red units. |
Blue resource (Behemium) | Used mostly to purchase the mechanized and structural blue units, along with green-blue, blue-red, and green-blue-red units. Unused blue resource is lost between turns. |
Red resource (Replicase) | Used mostly to purchase the biological red units, along with green-red, blue-red, and green-blue-red units. Unused red resource is lost between turns. |
Attack Power | Used to destroy enemy units and pay some costs. Unused attack power is lost between turns. Enemy units take damage based on the amount of attack power lost this way |
Economic units of the basic set[]
There are five primarily economic units in the basic set, one for each resource above except attack power: