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(→‎Change log: Update rebalance.)
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==Change log==
 
==Change log==
  +
*January nth, 2019
*September 18th, 2015
 
  +
**Cost decreased from {{ticon|gold|7}}{{ticon|green}}{{ticon|red}} to {{ticon|gold|6}}{{ticon|green}}{{ticon|red}}, {{ticon|hp}} reduced from 4 to 3.
 
September 18th, 2015
 
**Cost decreased from {{ticon|gold|8}}{{ticon|green}}{{ticon|red}} to {{ticon|gold|7}}{{ticon|green}}{{ticon|red}}.
 
**Cost decreased from {{ticon|gold|8}}{{ticon|green}}{{ticon|red}} to {{ticon|gold|7}}{{ticon|green}}{{ticon|red}}.
 
**Stamina decreased from {{ticon|charge|4}} to {{ticon|charge|3}}.
 
**Stamina decreased from {{ticon|charge|4}} to {{ticon|charge|3}}.

Revision as of 17:12, 25 January 2019

Sentinel
Green resourceRed resource unit
Fragile (Fragile: does not heal)
Stamina3 (Stamina 3: can only be clicked 3 times)
Ability: gain Attack, and construct an Engineer
Supply: 10
Cost: 6GoldGreen resourceRed resource
Build time: Build time1
Health: Health3
Attack: Attack
Stamina: Stamina3
Notes:
Creates:
Position: Middle Right
Sentinel-portrait

A Sentinel

Sentinel is a defensive Green-red unit with StaminaStamina whose attacks produce Engineers.

Panel

Sentinel-panel Engineer-panel

Strategy

Sentinel excels at providing mid-range defense capabilities, with a little Attackattack to put pressure back. For the cost of 6GoldGreen resourceRed resource, it effectively provides Health1 and Attack across three turns, and delayed Health3. While somewhat slow, few other units can match that level of defensive and offensive efficiency.

Sentinels excel at providing players with defensive granularity, that is, the ability to efficiently absorb varying amounts of incoming damage. They also work very well with strategies that might require a large amount of Energyenergy or Engineers, such as strategies making heavy use of Electrovores or Tesla Coils. It also has excellent synergy with Galvani Drone. As such, Sentinel is currently the only unit with Stamina with which one might want to attack even though the damage will be totally absorbed, simply to get the engineer. Players should still try to avoid this situation by not having Sentinel be one of their first attackers but rather investing in a round of Tarsiers first for instance, in order to avoid losing the damage to a simple Wall.

Change log

  • January nth, 2019
    • Cost decreased from 7GoldGreen resourceRed resource to 6GoldGreen resourceRed resource, Fragile reduced from 4 to 3.

September 18th, 2015

    • Cost decreased from 8GoldGreen resourceRed resource to 7GoldGreen resourceRed resource.
    • Stamina decreased from Stamina4 to Stamina3.
  • October 11th, 2014
    • Stamina increased from Stamina3 to Stamina4.