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Common Openings

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The delayed Tia Thurnax build is available to player two.
 
# ... DD
# ... DDC
# ... DA
# ... DDTT
# ... DDT + Tia Thurnax
 
 
This is an extremely aggressive opening and is telegraphed by cutting a drone on turn 1. It is available to Player 2:
 
# ... D
# ... AA
# ... Shadowfang
 
Astute opponents can easily counter this if they recognize it on Turn 1. A common counter is to cut a drone themselves on turn 2 to rush out a Blastforge, then follow up with a Steelsplitter, and later a Wall. Applying minimal but immediate pressure to the Shadowfang rusher will crush the strategy. This counter was even effective prior to the Shadowfang nerf on September 2014.
This build order is available to player two.
 
# ... DD
# ... DD
# ... DAA
# ... Tatsu
# ... Tatsu
# ... Tatsu
# ... Tatsu
 
===Replays===
 
==RhinoFang==
 
{{Manual unit panels|
Shadowfang
}}
 
Similar to the Delayed Tia Thurnax opening, this build gets out a Shadowfang one turn later than the fastest possible route, but compensates with the resources to play Shadowfang + Rhino every turn. It is available to Player 2.
 
# ... DD
# ... DD
# ... AAD
# ... Shadowfang + Rhino
# ... Shadowfang + Rhino
# ... etc...
 
===Replays===
Because of Player 2's ability to buy a natural conduit on turn 2 (a common line in any set), the Double Scorchilla opening is frequently seen when the unit is available.
 
# ... DD
# ... DDC
# ... DA
# ... Scorchilla x2
 
An alternative line is to delay the 2 Scorchillas and threaten them on subsequent turns, while building tarsiers. Like so:
 
# ... DD
# ... DDC
# ... DA
# ... DDTT
# ... Option to Scorchilla x2
 
===Replays===
 
None yet.
 
==Asteri Cannon Rush==
 
{{Manual unit panels|
Asteri Cannon
}}
 
This opening seeks to play an Asteri Cannon at the earliest possible opportunity, Turn 4. It is available to Player 2.
 
# ... DD
# ... DDC
# ... DC
# ... Asteri Cannon
 
The natural conduit on turn 2 is extremely common in all sets, but the cut drone and extra conduit on Turn 3 should clearly signal the Asteri rush. The rush requires one to store 4 gold, allowing Asteri Cannon to be played with only 12 drones.
 
This build order is very aggressive, not only due to the damage provided by Asteri Cannon, but also because its Forcefields allow the player to spend less on defense. However, this comes at the cost of cutting multiple drones and usually results in an initial economic disadvantage.
 
===Replays===

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