Changes

Jump to: navigation, search

Common Openings

3,975 bytes removed, 6 years ago
finished moving openings
# DDD
# DDDB
 
==[[Iceblade Golem]]==
 
{{Manual unit panels|
Iceblade Golem
}}
 
===Double Blade Rush===
 
Like most aggressive builds, the Double Blade Rush punishes opponents that opt for a greedy economic opening, or are slow to mount 6 points of attack.
 
This opening is available to Player 2.
 
# ... DD
# ... DDE
# ... DDD
# ... BBA
# ... Iceblade Golem x2
 
Much like the [[#Delayed Tatsu|Delayed Tatsu]], this opening resembles a typical large economy build for the first 3 turns.
 
====Replays====
 
http://play.prismata.net/?r=Kapyj-yf@iK
 
==[[Wild Drone]]==
 
{{Manual unit panels|
Wild Drone
}}
 
===Mass Economy===
 
When Wild Drones are available, it is possible to go for a super economy more efficiently than with regular drones.
 
Either player can spam Wild Drones, but the build order is more natural for Player 1:
 
# 1
# 1EE
# 11
# 11EE
# 111
''The unit Wild Drone is denoted by 1''
 
====Replays====
 
Will vs. Timex: http://play.prismata.net/?r=aGUHg-txnf7
 
==[[Scorchilla]]==
 
{{Manual unit panels|
Scorchilla
}}
 
===Double Scorchilla===
 
Because of Player 2's ability to buy a natural conduit on turn 2 (a common line in any set), the Double Scorchilla opening is frequently seen when the unit is available.
 
# ... DD
# ... DDC
# ... DA
# ... Scorchilla x2
 
An alternative line is to delay the 2 Scorchillas and threaten them on subsequent turns, while building Tarsiers. Like so:
 
# ... DD
# ... DDC
# ... DA
# ... DDTT
# ... Option to Scorchilla x2
 
This line can be countered by player 1 by buying 2 Scorchillas first. By buying rinos and forcefields, you can can keep the first turn advantage.
 
# DD DD
# DD DDC
# DDC DA
# DDEA DDTT
# Scorchilla x 2 ...
 
====Replays====
 
None yet.
 
==[[Asteri Cannon]]==
 
{{Manual unit panels|
Asteri Cannon
}}
 
===Turn 4 Rush===
 
This opening seeks to play an Asteri Cannon at the earliest possible opportunity. It is available to Player 2.
 
# ... DD
# ... DDC
# ... DC
# ... Asteri Cannon
 
The natural conduit on turn 2 is extremely common in all sets, but the cut drone and extra conduit on Turn 3 should clearly signal the Asteri rush. The rush requires one to store 4 gold, allowing Asteri Cannon to be played with only 12 drones.
 
This build order is very aggressive, not only due to the damage provided by Asteri Cannon, but also because its Forcefields allow the player to spend less on defense. However, this comes at the cost of cutting multiple drones and usually results in an initial economic disadvantage.
 
==[[Militia]]==
 
{{Manual unit panels|
Militia
}}
 
===Turn 3 Economy Rush===
 
This opening lets you produce Militia and 2 drones every turn from the 4th turn onward. It is available to Player 2.
 
# ... DD
# ... DB
# ... DD Milita
 
From this turn onwards you can create 2 drones and militia per turn, and you can choose to either attack with the militia, or use the gold it provides
 
There's also a similar opening as Player 1.
 
# ... DD
# ... DB
# ... D Milita
 
altough with this opening you will lose some tempo on the drones, but you can always use the militia money if you need to.
 
 
In general you need to remeber that sometiems it's better to get the money of the militia then attacking with it
for example if you have 1 or 2 vs a wall then get the money.
and in another example if you have 3 militia vs a wall and an engi, then sometimes it's better to get the 3 gold then to kill the engi.
====Replays====
 
http://play.prismata.net/?r=Yu@DY-5bpaO - A p1 militia rush into deadeye
 
==[[Perforator]]==
 
{{Manual unit panels|
Perforator
}}
 
===Turn 4 Rush===
 
This opening lets you produce 2 Perforators and 1 animus per turn from the 4th turn onward. It is available to Player 1.
 
# ... DD
# ... DD
# ... DDA
# ... A Perforator
 
From this turn onwards you can create 2 Perforatrs and 1 Animus per turn, which can preassure your enemy.
and when you need to you can use the perforators to defend (they are the best defence value in the game for non promt)
 
====Replays====
 
http://play.prismata.net/?r=NO8mS-M0Jl+
0

edits

Navigation menu