The Invasion is the final mission in The Onslaught section of Challange Pack 3. It is the only mission in the pack with a difficulty rating of three skulls.
- Victory window message
- Congratulations! This puzzle is a monster. Many Lunarch developers and testers took multiple hours to complete it. Well done.
Hints and solution[]
General hints and tips[]
+ Show hints |
It's impossible to keep their Zemora from firing at all, but don't let it fire twice. Try to leave the enemy with 15 Gaussite when you finish off their last Conduit |
It's possible to complete this mission without building a single Tarsier or Gauss Cannon |
Destroying the Gauss Fabricator quickly enough that it would be worthwhile would necessitate leaving the Conduits alive longer and allow the Zemora to fire twice. |
Starting Turns[]
+ Show first two turns |
1. DC |
2. DA |
+ Show next three turns | ||
Turn | Build Order | Attack |
3. | 12 | |
4. | D12 | (Gauss Cannon) |
5. | 3C | Gauss Cannon (Conduit) |
Solution[]
Units in (parentheses) the attack column are damaged but not destroyed.
+ Show solution | |||
Turn | Build Order | Hold Back | Attack |
1. | DC | ||
2. | DA | ||
3. | 12 | ||
4. | D12 | (Gauss Cannon) | |
5. | 3C | Gauss Cannon (Conduit) | |
6. | F12 | Conduit Conduit Conduit | |
7. | 22 | 111 | (Gauss Cannon) |
8. | 22 | Gauss Cannon | |
9. | 3 | DDD | |
10. | F2 | D | Gauss Cannon (Gauss Cannon) |
11. | F2 | Gauss Cannon | |
12. | EFF | Gauss Cannon | |
13. | E | Gauss Cannon | |
14. | E | Gauss Cannon | |
15. | VICTORY | Gauss Cannon |