Tyranno Smorcus is a Red unit.
Panel[]
Strategy[]
Tyranno Smorcus is a mediocre purchase for just 1, but the click ability threatens to deal a second , forcing your opponent to defend for more even if you don't actually click it. This makes your first Tyranno Smorcus essentially equivalent to paying 5 for a 1-Tarsier and a Pixie, or half a Drake, which is incredibly efficient. However, remember that, assuming you have only one Animus it is only the first Tyranno Smorcus that will threaten to deal additional damage, as you can't click them all without a separate for each one. This means your other three Tyranno Smorcuses will be just 5 1-Tarsiers, which is not particularly efficient.
You may buy 4 Animuses so that each of your Tyranno Smorcuses can be clicked. Unfortunately, this is not the same as getting the full threat value out of all four of them, since you won't realistically be able to spend all that red unless you click them, which means the defense they force out will actually be useful to your opponent instead of just sitting there waiting for damage that never comes. A purchase of Tyranno Smorcus + Animus is essential2ly 11 for a Shadowfang. This is good, but not amazing. Getting an Animus then a Smorcus next turn is similar to paying 9.5 in upfront for 2 Tarsiers, if the click is forced, at Tarsier price rate.
Openings[]
Player 2 Tyranno Smorcus
- A
- Tyranno Smorcus +D
- TT
- TT or RD
Player 1 can undercut by Turn 1 Animus:
- A
- Tyranno Smorcus
- DD
- TT or RD
Player 2 must go Turn 2: DDEE (With no other relevant units) to defeat this.
Player 2 Electrovore (1) rush
- DD
- DA
- D11
- Tyranno Smorcus +A
- Tyranno Smorcus +A (Or tech)
Change Log[]
- April 7th, 2018
- Added to the game
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